Experience - MIRKOSOFT

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Experience

Since 1988 I was interested in computers, but our system, socialism had barrier to have any information from "The West"
At 1989, November was here revolution and barrier was broken.
In 1990 was here 1st computer magazine with game screenshots and other info, nice and interesting, its name was "Bit"
At spring of 1991 began production of new ZX Spectrum clone "Didaktik M". I was very interested in, was better than Didaktik Gama and more compatible to ZXS. In autumn 1991 my cousin bought one... it were few moments and he did my first big thing - he lent Didaktik M to me. It was first computer in my hands and I began play ZXS games, of course "Czechoslovak made" too... if I look into memory, Fuxoft and Slovak distributor Ultrasoft.
With Didaktik M began my learning of Sinclair Basic...
At July, 2nd, 1992 my parents have for me gift: Commodore 64C with noris Datassette 1535 and joystick QuickShot...
And all began - I created name for my software solutions "Megabytes" and began learning differences of Sinclair and Commodore Basic. At autumn I began creation of my first game Couboy - name was incorrectly renamed for reason that Cowboy exist on ZXS and game was based on it.

At February, 16, 1993 I finished Couboy and continued to programming more software, system or games. My graphics were made under name "MK Arts" - Miroslav Karkus Arts.
In 1994 I finished Sprite Designer version 2.2 (sprite editor and animator) and make offer to Ultrasoft to distribute it - denied - software for 8-bits they didn't want to sell more, only Amiga and PC software.

But my production was not stopped. I did lot of system software and few games and at the end of 90's I bought Amiga 500, then Amiga 1200 with HDD.
At 2001 I leaved Commodore scene after 9 years and began production of software for PC computers. First were only my production, later in teams and were distributed.
At summer 2003 me and Miro Bubeliny - two Miro's, in Slovak language called also Mirko, we created group MIRKOSOFT. Real first software under name MIRKOSOFT was produced since October, 1st, 2003. Miro was out of team later, so the name I let for me and my production.
Year 2006 was very important, I got back my old Commodore 64G and it bring me back to Commodore scene. I did some software for ZXS too.

Year 2009 is most important in my production for Commodore platform - I bought the tip-top computer:
COMMODORE 128DCR... and began learning its possibilities and creating software, I forgot not the TED series, some programs I did for them too.
Winter 2009 brings born of Advanced Commodore Environment. First it was prefix for software one line and at November, 4th 2009 born OS - ACE128TOS, now called The Ace. This is my project with team to present and for future.
You can read more at our blog or in Project section of this webpage.

This is all what I can to write here.
Miro Karkus, MIRKOSOFT









 
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